using Services;
using Services.SceneManagement;

public abstract class StartMenuButton : MyButton
{
    protected GameManager gameManager;
    protected ISceneController sceneController;

    protected override void Awake()
    {
        base.Awake();
        gameManager = ServiceLocator.Get<GameManager>();
        sceneController = ServiceLocator.Get<ISceneController>();
    }
}
